Currently a Research Scientist @ Intel, part of the Graphics Research Organization (GRO). I graduated with a Ph.D. from INRIA Sophia Antipolis, part of the GraphDeco, and during my studies I interned at Nvidia. I was supervised by George Drettakis and my interests include Global Illumination, Path Tracing, Path Guiding, Neural Rendering and Generative Models. Previously I got a MSc High Performance Computer Graphics and Games Engineering from the University of Leeds and before that I graduated with a diploma of Electrical & Computer Engineering from the University of Patras.

Outside of rendering my interests include sports, repairing electronic devices and creating android apps.