Bio
Currently a Research Scientist @ Intel, part of the Visual Compute & Graphics (VCG) Group. I graduated with a Ph.D. from INRIA Sophia Antipolis, part of the GraphDeco team, and during my studies I interned at Nvidia. I was supervised by George Drettakis and my interests include Global Illumination, Path Tracing, Path Guiding, Neural Rendering and Generative Models.
Outside of rendering my interests include sports, repairing electronic devices and creating android apps.
Publications
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NeRFshop: Interactive Editing of Neural Radiance Fields
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2023
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Active Exploration for Neural Global Illumination of Variable Scenes
ACM Transactions on Graphics 2022 (Presented @ SIGGRAPH 2022)
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Practical Product Path Guiding Using Linearly Transformed Cosines
Eurographics Symposium on Rendering 2020